Player ready

Posted on by nek0 in devlog: pituicat, english

Hello again and welcome to my little corner of the internet.

Between some christmas preparations and work I was able to squeeze in also some development time on my game again with some visible results.

Most of the time I was preparing plumbing again for static objects (called “Props”) and interactable entities (called “Actors”) to be displayed on top of their according layer of residence.

After having the plumbing ready I created an entity for the player to be displayed and this was the result:


The player does not move yet and does not interact with anything, so the graphics just sit there, but I am still quite happy for it to work.

Next up I will probably start implementing keyboard interaction, so the player can actually move.

Until next time.

Keep calm and wash hands.

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